LibBonoboUI API Reference Manual |
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BonoboWidget — Simplified embedding of widgets in Bonobo.
struct BonoboWidget; struct BonoboWidgetPrivate; struct BonoboWidgetClass; Bonobo_Unknown bonobo_widget_get_objref (BonoboWidget *bw); GtkWidget* bonobo_widget_new_control (const char *moniker, Bonobo_UIContainer uic); GtkWidget* bonobo_widget_new_control_from_objref (Bonobo_Control control, Bonobo_UIContainer uic); BonoboControlFrame* bonobo_widget_get_control_frame (BonoboWidget *bw); Bonobo_UIContainer bonobo_widget_get_ui_container (BonoboWidget *bw); void (*BonoboWidgetAsyncFn) (BonoboWidget *widget, CORBA_Environment *ev, gpointer user_data); GtkWidget* bonobo_widget_new_control_async (const char *moniker, Bonobo_UIContainer uic, BonoboWidgetAsyncFn fn, gpointer user_data); BonoboWidget* bonobo_widget_construct_control_from_objref (BonoboWidget *bw, Bonobo_Control control, Bonobo_UIContainer uic, CORBA_Environment *ev); BonoboWidget* bonobo_widget_construct_control (BonoboWidget *bw, const char *moniker, Bonobo_UIContainer uic, CORBA_Environment *ev); void bonobo_widget_set_property (BonoboWidget *control, const char *first_prop, ...); void bonobo_widget_get_property (BonoboWidget *control, const char *first_prop, ...); #define bonobo_widget_get_uih (w)
GObject +----GtkObject +----GtkWidget +----GtkContainer +----GtkBin +----BonoboWidget
BonoboWidget implements AtkImplementorIface.
Bonobo component embedding for hydrocephalic imbeciles.
Pure cane sugar.
This purpose of BonoboWidget is to make container-side use of Bonobo as easy as pie. This widget has two functions:
Provide a simple wrapper for embedding Controls. Embedding controls is already really easy, but BonoboWidget reduces the work from about 5 lines to 1. To embed a given control, just do:
bw = bonobo_widget_new_control ("id for control", toplevel_ui_handler); gtk_container_add (some_container, bw);
You are free to make the 2nd (UIContainer) argument to bonobo_widget_new_control() be CORBA_OBJECT_NIL.
To provide an extremely simple wrapper for using Monikers. In fact all BonoboWidget use uses the OAFIID: moniker to activate its sub-components. However monikers (bonobo-moniker-util) are far more powerful than this:
bw = bonobo_widget_new_control ("file:/demo/a.jpeg", toplevel_ui_handler);
will launch an application that can render a jpeg as a control, usualy the Eye Of Gnome (EOG), and embed it as a control.
There are also functions for fetching and setting values in the Control PropertyBag, but the use of these functions is discouraged.
Bonobo_Unknown bonobo_widget_get_objref (BonoboWidget *bw);
bw : | |
Returns : |
GtkWidget* bonobo_widget_new_control (const char *moniker, Bonobo_UIContainer uic);
This function is a simple wrapper for easily embedding controls into applications. It will launch the component identified by id and will return it as a GtkWidget.
moniker : | A Moniker describing the object to be activated |
uic : | Bonobo_UIContainer for the launched object or CORBA_OBJECT_NIL if there is no need of menu / toolbar merging. |
Returns : | A GtkWidget that is bound to the Bonobo Control. |
GtkWidget* bonobo_widget_new_control_from_objref (Bonobo_Control control, Bonobo_UIContainer uic);
This function is a simple wrapper for easily embedding controls into applications. This function is used when you have already a CORBA object reference to an IDL:Bonobo/Control:1.0 (the control) argument.
control : | A CORBA Object reference to an IDL:Bonobo/Control:1.0 |
uic : | Bonobo_UIContainer for the launched object or CORBA_OBJECT_NIL if there is no need of menu / toolbar merging. |
Returns : | the control wrapped as a GtkWidget. |
BonoboControlFrame* bonobo_widget_get_control_frame (BonoboWidget *bw);
Every IDL:Bonobo/Control:1.0 needs to be placed inside an IDL:Bonobo/ControlFrame:1.0. This returns the BonoboControlFrame object that wraps the Control in the bonobo_widget.
bw : | |
Returns : | The BonoboControlFrame associated with the bonobo_widget |
Bonobo_UIContainer bonobo_widget_get_ui_container (BonoboWidget *bw);
bw : | |
Returns : | the CORBA object reference to the Bonobo_UIContainer associated with the bonobo_widget. |
void (*BonoboWidgetAsyncFn) (BonoboWidget *widget, CORBA_Environment *ev, gpointer user_data);
widget : | |
ev : | |
user_data : |
GtkWidget* bonobo_widget_new_control_async (const char *moniker, Bonobo_UIContainer uic, BonoboWidgetAsyncFn fn, gpointer user_data);
This method creates a widget, returns it to the user, and asynchronously activates a control to insert into the widget.
moniker : | A Moniker describing the object to be activated |
uic : | Bonobo_UIContainer for the launched object or CORBA_OBJECT_NIL if there is no need of menu / toolbar merging. |
fn : | a callback function called when the activation has happend |
user_data : | user data to be passed back to the callback. |
Returns : | a (temporarily) empty Widget to be filled with the control later |
BonoboWidget* bonobo_widget_construct_control_from_objref (BonoboWidget *bw, Bonobo_Control control, Bonobo_UIContainer uic, CORBA_Environment *ev);
This is a constructor function. Only usable for wrapping and derivation of new objects. For normal use, please refer to bonobo_widget_new_control_from_objref.
bw : | A BonoboWidget to construct |
control : | A CORBA Object reference to an IDL:Bonobo/Control:1.0 |
uic : | Bonobo_UIContainer for the launched object or CORBA_OBJECT_NIL if there is no need of menu / toolbar merging. |
ev : | a CORBA exception environment |
Returns : | A BonoboWidget (the bw) |
BonoboWidget* bonobo_widget_construct_control (BonoboWidget *bw, const char *moniker, Bonobo_UIContainer uic, CORBA_Environment *ev);
This is a constructor function. Only usable for wrapping and derivation of new objects. For normal use, please refer to bonobo_widget_new_control.
This function will unref the passed in bw in case it cannot launch the component and return NULL in such a case. Otherwise it returns the bw itself.
bw : | A BonoboWidget to construct |
moniker : | A Moniker describing the object to be activated |
uic : | Bonobo_UIContainer for the launched object or CORBA_OBJECT_NIL if there is no need of menu / toolbar merging. |
ev : | a CORBA exception environment |
Returns : | A BonoboWidget or NULL |
void bonobo_widget_set_property (BonoboWidget *control, const char *first_prop, ...);
This is a utility function used to set a number of properties in the Bonobo Control in control.
This function takes a variable list of arguments that must be NULL terminated. Arguments come in tuples: a string (for the argument name) and the data type that is to be transfered. The implementation of the actual setting of the PropertyBag values is done by the bonobo_property_bag_client_setv() function).
This only works for BonoboWidgets that represent controls (ie, that were returned by bonobo_widget_new_control_from_objref() or bonobo_widget_new_control().
control : | A BonoboWidget that represents an IDL:Bonobo/Control:1.0 |
first_prop : | first property name to set. |
... : |
void bonobo_widget_get_property (BonoboWidget *control, const char *first_prop, ...);
This is a utility function used to get a number of properties in the Bonobo Control in control.
This function takes a variable list of arguments that must be NULL terminated. Arguments come in tuples: a string (for the argument name) and a pointer where the data will be stored. The implementation of the actual setting of the PropertyBag values is done by the bonobo_property_bag_client_setv() function).
This only works for BonoboWidgets that represent controls (ie, that were returned by bonobo_widget_new_control_from_objref() or bonobo_widget_new_control().
control : | A BonoboWidget that represents an IDL:Bonobo/Control:1.0 |
first_prop : | first property name to set. |
... : |
Object activation happens with bonobo_get_object().
BonoboControl, BonoboControlFrame, BonoboObject, BonoboView, BonoboEmbeddable, BonoboUIContainer, BonoboItemContainer.
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