The Pipe uses system kernel buffering to hold data being passed either between two execution contexts within the same process, or between different processes. kernel buffering between processes and/or threads.
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The Pipe uses system kernel buffering to hold data being passed either between two execution contexts within the same process, or between different processes. kernel buffering between processes and/or threads.
Unlike thread's "Buffer", Pipe uses system descriptors and kernel memory. Under Posix, the size of the pipe and associated kernel memory is always a fixed constant as defined by _PC_PIPE_BUF. The Common C++ "pipe" class primarily deals with "atomic" transfers of fixed sized objects through pipes. Pipes may pass data arbitrarily and can also be used through the "pipestream" class.
The "Pipe" class is not meant to be a true "public" class, but as a builder class for deriving other classes.
On systems which allow the pipe kernel buffer to be defined, a size for aligned atomic transfers can be set, as well as the number of atomic objects the kernel will buffer. On Posix systems, these options are ignored.
Parameters:
objsize
of atomic objects to send.
count
of atomic objects to kernel buffer.
Pipe::~Pipe (
) [protected]
Destroy the pipe and kernel descriptor resources.
Pipe::Pipe (
const Pipe & orig ) [protected]
Create a pipe as a duplicate of an existing pipe.
Parameters:
orig
pipe to duplicate.
Member Function Documentation
int Pipe::Read (
void * buf,
int len ) [inline, protected]
void Pipe::Receiver (
void ) [inline, protected]
int Pipe::Recv (
void * addr ) [inline]
Perform an object atomic transfer of data from a pipe.
Returns:
number of bytes actually read if successful.
Parameters:
addr
pointer to store read data.
len
number of bytes to read.
int Pipe::Send (
void * addr ) [inline]
Perform an object atomic transfer of data to a pipe.
Returns:
number of bytes written if successful.
Parameters:
addr
pointer to write data from.
len
number of butes to write.
void Pipe::Sender (
void ) [inline, protected]
int Pipe::Write (
void * buf,
int len ) [inline, protected]
void Pipe::endReceiver (
void ) [inline, protected]
Receiver is often used for implementing a fork()'d message port between processes.
By stopping the receiver, the current pipe can then only be used for sending, and the receiver is presumed to be in the other half of a fork()'d process.
See also:
endSender
void Pipe::endSender (
void ) [inline, protected]
Sender is often used for implementing a fork()'d message port between processes.
By stopping the sender, the current pipe can then only be used for receiving, and the sender is presumed to be in the other half of a fork()'d process.