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G3DFogInfo Class Reference

Extra information for vertex fogging. More...

#include <graph3d.h>

List of all members.

Public Attributes

float r

float g

float b

float intensity
 Intensity (== density * thickness). More...

float intensity2

Detailed Description

Extra information for vertex fogging.

Member Data Documentation

float G3DFogInfo::intensity

Intensity (== density * thickness).

The second intensity value is always 0 and is put there to make it easier for 3D implementations to just use the two values below as a coordinate in a texture of 64*1.

The documentation for this class was generated from the following file:
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