
|
VertexProgram - encapsulates the OpenGL ARB vertex program state
Inheritance:
Public Methods-
VertexProgram()
-
VertexProgram(const VertexProgram& vp, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
-
META_StateAttribute(osg, VertexProgram, VERTEXPROGRAM)
-
virtual int compare(const osg::StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
-
virtual void getAssociatedModes(std::vector<GLMode>& modes) const
-
inline void setVertexProgram( const std::string& program )
- Set the vertex program using C++ style string
-
inline void setVertexProgram( const char* program )
- Set the vertex program using a C style string
-
inline const std::string& getVertexProgram() const
- Get the vertex program
-
inline void setProgramLocalParameter(const GLuint index, const Vec4& p)
- Program Parameters
-
inline void setMatrix(const GLenum mode, const Matrix& matrix)
- Matrix
-
virtual void apply(State& state) const
Protected Fields-
mutable GLuint _vertexProgramId
-
std::string _vertexProgram
-
LocalParamList _programLocalParameters
-
MatrixList _matrixList
Protected Methods-
virtual ~VertexProgram()
Protected Members-
typedef std::map<GLuint,Vec4> LocalParamList
-
typedef std::map<GLenum,Matrix> MatrixList
Public Methods-
virtual Object* cloneType() const
-
virtual Object* clone(const CopyOp&) const
-
virtual bool isSameKindAs(const Object* obj) const
-
virtual const char* libraryName() const
-
virtual const char* className() const
-
virtual Type getType() const
-
virtual bool isTextureAttribute() const
-
bool operator < (const StateAttribute& rhs) const
-
bool operator == (const StateAttribute& rhs) const
-
bool operator != (const StateAttribute& rhs) const
-
virtual void compile(State&) const
Public Members-
typedef GLenum GLMode
-
typedef unsigned int GLModeValue
-
typedef unsigned int OverrideValue
-
enum Values
-
typedef unsigned int Type
-
enum Types
Inherited from Object:
Public Methods-
inline void setDataVariance(DataVariance dv)
-
inline DataVariance getDataVariance() const
-
inline void setUserData(Referenced* obj)
-
inline Referenced* getUserData()
-
inline const Referenced* getUserData() const
Public Members-
enum DataVariance
Protected Fields-
DataVariance _dataVariance
-
ref_ptr<Referenced> _userData
Public Methods-
inline Referenced& operator = (Referenced&)
-
static void setDeleteHandler(DeleteHandler* handler)
-
static DeleteHandler* getDeleteHandler()
-
inline void ref() const
-
inline void unref_nodelete() const
-
inline int referenceCount() const
-
inline void unref() const
Protected Fields-
mutable int _refCount
Documentation
VertexProgram - encapsulates the OpenGL ARB vertex program state
VertexProgram()
VertexProgram(const VertexProgram& vp, const CopyOp& copyop=CopyOp::SHALLOW_COPY)
- Copy constructor using CopyOp to manage deep vs shallow copy
META_StateAttribute(osg, VertexProgram, VERTEXPROGRAM)
virtual int compare(const osg::StateAttribute& sa) const
- return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
virtual void getAssociatedModes(std::vector<GLMode>& modes) const
inline void setVertexProgram( const std::string& program )
- Set the vertex program using C++ style string
inline void setVertexProgram( const char* program )
- Set the vertex program using a C style string
inline const std::string& getVertexProgram() const
- Get the vertex program
inline void setProgramLocalParameter(const GLuint index, const Vec4& p)
- Program Parameters
inline void setMatrix(const GLenum mode, const Matrix& matrix)
- Matrix
virtual void apply(State& state) const
virtual ~VertexProgram()
mutable GLuint _vertexProgramId
std::string _vertexProgram
typedef std::map<GLuint,Vec4> LocalParamList
LocalParamList _programLocalParameters
typedef std::map<GLenum,Matrix> MatrixList
MatrixList _matrixList
- This class has no child classes.
Alphabetic index HTML hierarchy of classes or Java
This page was generated with the help of DOC++.
|