"UADE - Frequently asked questions">
FAQ - Frequently
|We need YOUR HELP to improve uade. Your suggestions,
problems and questions have made and will make uade better.
Ironically problems have often been fruitful to us. For some
problems and questions we may already have an answer for you in
this file. Otherwise, please email us - we like to hear
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do I get more music?
A: look at the end of the
uade-docs/formats text. There are several links there, where you
can provide yourself with a lot of Amiga music.
amiga formats does uade play, yet?
A: already a few:) Have a look
into the uade-docs/formats text. There's a list of formats uade is
already successfully able to play.
Q: Why is
<insert your favourite amiga music format> not
A: Hmmh, most likely the existing
replayer does not (yet) work with uade. But maybe it will when
developing goes on.
Q: I have
a bunch of Amiga custom tunes which don't play.
A: Send us the file and we'll take
a look at it. These kind of problems are sometimes very fruitful.
It has happened to us many times that we fix uade for 1 song and as
a result we get few more formats working with our
console I try to play a Customtune with following command
uade -P players/CustomMade -M
...and uade crashes. Even the -force
switch doesn't help.
A: CustomMade is a replayer
for Ron Klaren(RK)/Ronklaren(RKB) soundfiles. Custom music
files are treated more like replayers by uade. They can be
directly played with the -P and no -M switch:
uade -P Customtune
Alternatively you can also just
pass the Customtune without the -P switch and uade will
figure out what kind of file it is.
Uade compiles without problems but "make test" or the console
uade/pwrap.pl doesn't work.
A: There could be several possible
reasons for it:
- It could also be possible, you are
using the ALSA sound drivers, while uade uses
OSS by default.
Compile/Configure your ALSA with the OSS compatibility layer
and the console uade and pwrap.pl should work fine.
if you have SDL with support for these sound daemons or
sounddriver compiled in, you can also compile uade to use SDL for
audio output. just: ./configure
the uade xmms plugin play mod files?
A: Depends on what the term "mod"
is referred to.
Noise- and Protracker mods and several packed formats
should work alright. S3Ms, XMs, ITs are not
supported, and probl never will.
Uade is meant to play Amiga
music formats, while s3ms and so on originate from the pc, so a
native player for these formats like xmp
should be preferred.
the xmms plugin does not play any mod files, they get played by the
mikmod/modplug input plugin....
A: Unfortunately :) both mikmod
and modplug are before uade in the list of input plugins, so
you have to disable mikmod to get uade to play mod
If you use modplug, you might get
around disabling the plugin at all. Amiga files normally come
with a prefix, like mod.knullakuk while pc formats have a
suffix, like "catchthatgoblin.s3m", so if you rename your
protracker mods back to the amiga standard, protracker mod
files get played by uade all others will get played by
The problem does not apply for the
(another very good modplayer
for xmms, btw), because it comes after uade in the list of
of my TFMX (mdat.*) files are played all wrong, or not played at
all with the xmms plugin, while they work fine with the
A: Try enabling
Compatibility-> "detect some files by contents..." in
the configuration dialog of the xmms plugin of
The plugin will try to recognize
the contents of the file and hopefully choose the right
Q: Can I
use the 14bit <insert your favourite noteplayer genie>
noteplayer from my Amiga with uade?
A: No. The noteplayer genies are
Q: On my
platform uade compiles but "make test" does not produce any
A: Not all is lost maybe. If
there's an output plugin for xmms for your platform, there's a
chance you still might use it as an xmms input plugin.
And if there's no native audio hardware support for your platform
in uade at the moment, but a port of SDL (http://www.libsdl.org)
exists, you can try to configure , compile and install uade with
SDL sound output: -> configure --with-sdl
you port uade to <insert your favourite platform
A: quote from the old website ;)
"Ports to other operating
systems /processors will hopefully be implemented in the
If you think you can contribute or even want to port uade to your
platform please feel free to contact us.
there a more convenient way to use uade from the
A: Yes, when you run configure it
will report a bin path. In there you will find a script which
will help you accomplish this. It is called pwrap.pl.
Pwrap is a bit more powerful
then the spartanic uade console tool but requires perl to be
installed. Pwrap.pl also has the ability to browse the Aminet
archive via FTP and download the music from there to play it
don't like to use XMMS. Isn't there another X Interface for
A: Yes, there is. pwrap.pl also
comes with a nice TK interface for x11.
like my Filemanager to know the Amiga music file formats instead of
treating them as "unknown".
A: There are compile time options
to enable MIME-TYPE generation from the uade xmms plugin for either
Konqueror/KDE2 or ROX 1.2x. Uncomment the defines for your
filemanager in config.h and recompile. To generate a mime-type
entry for the Amiga music formats, then, open the xmms
configuration -> uade -> System -> Create xyz
December 2002, UADE team