This is one of the oldest synchronization primitives in the history of
computer science, invented by the early Dutch computer scientist
Edsger W. Dijkstra (he used P() and V() instead of
acquire() and release()).
A semaphore manages an internal counter which is decremented by each
acquire() call and incremented by each release()
call. The counter can never go below zero; when acquire()
finds that it is zero, it blocks, waiting until some other thread
calls release().
When invoked without arguments: if the internal counter is larger than
zero on entry, decrement it by one and return immediately. If it is
zero on entry, block, waiting until some other thread has called
release() to make it larger than zero. This is done with
proper interlocking so that if multiple acquire() calls are
blocked, release() will wake exactly one of them up. The
implementation may pick one at random, so the order in which blocked
threads are awakened should not be relied on. There is no return
value in this case.
When invoked with blocking set to true, do the same thing as
when called without arguments, and return true.
When invoked with blocking set to false, do not block. If a
call without an argument would block, return false immediately;
otherwise, do the same thing as when called without arguments, and
return true.
Release a semaphore,
incrementing the internal counter by one. When it was zero on
entry and another thread is waiting for it to become larger
than zero again, wake up that thread.