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iGraphics2D Struct Reference

This is the interface for 2D renderer. More...

#include <graph2d.h>

Inheritance diagram for iGraphics2D:

iBase List of all members.

Public Methods

virtual bool Open ()=0
 Open the device.

virtual void Close ()=0
 Close the device.

virtual int GetWidth ()=0
 Return the width of the framebuffer.

virtual int GetHeight ()=0
 Return the height of the framebuffer.

virtual int GetPage ()=0
 Get active videopage number (starting from zero).

virtual bool DoubleBuffer (bool Enable)=0
 Enable or disable double buffering; returns success status.

virtual bool GetDoubleBufferState ()=0
 Get the double buffer state.

virtual csPixelFormatGetPixelFormat ()=0
 Return information about the pixel format.

virtual int GetPixelBytes ()=0
 Return the number of bytes for every pixel. More...

virtual int GetPalEntryCount ()=0
 Return the number of palette entries that can be modified. More...

virtual csRGBpixelGetPalette ()=0
 Get the palette (if there is one).

virtual void SetRGB (int i, int r, int g, int b)=0
 Set a color index to given R,G,B (0..255) values.

virtual void SetClipRect (int nMinX, int nMinY, int nMaxX, int nMaxY)=0
 Set clipping rectangle.

virtual void GetClipRect (int &nMinX, int &nMinY, int &nMaxX, int &nMaxY)=0
 Retrieve clipping rectangle.

virtual bool BeginDraw ()=0
 This routine should be called before any draw operations. More...

virtual void FinishDraw ()=0
 This routine should be called when you finished drawing.

virtual void Print (csRect *pArea)=0
 Flip video pages (or dump backbuffer into framebuffer). More...

virtual void Clear (int color)=0
 Clear backbuffer.

virtual void ClearAll (int color)=0
 Clear all video pages.

virtual void DrawLine (float x1, float y1, float x2, float y2, int color)=0
 Draw a line.

virtual void DrawBox (int x, int y, int w, int h, int color)=0
 Draw a box.

virtual bool ClipLine (float &x1, float &y1, float &x2, float &y2, int xmin, int ymin, int xmax, int ymax)=0
 Clip a line against given rectangle. More...

virtual void DrawPixel (int x, int y, int color)=0
 Draw a pixel.

virtual unsigned char* GetPixelAt (int x, int y)=0
 Returns the address of the pixel at the specified (x, y) coordinates.

virtual void GetPixel (int x, int y, uint8 &oR, uint8 &oG, uint8 &oB)=0
 Query pixel R,G,B at given screen location.

virtual csImageAreaSaveArea (int x, int y, int w, int h)=0
 Save a subarea of screen and return a handle to saved buffer. More...

virtual void RestoreArea (csImageArea *Area, bool Free)=0
 Restore a subarea of screen saved with SaveArea().

virtual void FreeArea (csImageArea *Area)=0
 Free storage allocated for a subarea of screen.

virtual void Write (iFont *font, int x, int y, int fg, int bg, const char *str)=0
 Write a text string into the back buffer. More...

virtual void WriteBaseline (iFont *font, int x, int y, int fg, int bg, const char *str)=0
 Write a text string into the back buffer. More...

virtual void AllowResize (bool iAllow)=0
 Enable/disable canvas resizing.

virtual bool Resize (int w, int h)=0
 Resize the canvas.

virtual iFontServerGetFontServer ()=0
 Get the active font server (does not do IncRef()).

virtual bool PerformExtension (char const *command,...)=0
 Perform a system specific exension.<. More...

virtual bool PerformExtensionV (char const *command, va_list)=0
 Perform a system specific exension.<. More...

virtual iImageScreenShot ()=0
 Do a screenshot: return a new iImage object.

virtual iGraphics2D* CreateOffScreenCanvas (int width, int height, void *buffer, bool alone_hint, csPixelFormat *ipfmt, csRGBpixel *palette=NULL, int pal_size=0)=0
 Create an Off Screen Canvas.

virtual iNativeWindowGetNativeWindow ()=0
 Get the native window corresponding with this canvas. More...

virtual bool GetFullScreen ()=0
 Returns 'true' if the program is being run full-screen.

virtual void SetFullScreen (bool b)=0
 Change the fullscreen state of the canvas.

virtual bool SetMousePosition (int x, int y)=0
 Set mouse position (relative to top-left of CS window).

virtual bool SetMouseCursor (csMouseCursorID iShape)=0
 Set mouse cursor to one of predefined shape classes (see csmcXXX enum above). More...


Detailed Description

This is the interface for 2D renderer.

The 2D renderer is responsible for all 2D operations such as creating the window, switching pages, returning pixel format and so on.


Member Function Documentation

bool iGraphics2D::BeginDraw ( ) [pure virtual]
 

This routine should be called before any draw operations.

It should return true if graphics context is ready.

bool iGraphics2D::ClipLine ( float & x1,
float & y1,
float & x2,
float & y2,
int xmin,
int ymin,
int xmax,
int ymax ) [pure virtual]
 

Clip a line against given rectangle.

Function returns true if line is not visible.

iNativeWindow * iGraphics2D::GetNativeWindow ( ) [pure virtual]
 

Get the native window corresponding with this canvas.

If this is an off-screen canvas then this will return NULL.

int iGraphics2D::GetPalEntryCount ( ) [pure virtual]
 

Return the number of palette entries that can be modified.

This should return 0 if there is no palette (true color displays). This function is equivalent to the PalEntries field that you get from GetPixelFormat. It is just a little bit easier to obtain this way.

int iGraphics2D::GetPixelBytes ( ) [pure virtual]
 

Return the number of bytes for every pixel.

This function is equivalent to the PixelBytes field that you get from GetPixelFormat.

bool iGraphics2D::PerformExtension ( char const * command,
... ) [pure virtual]
 

Perform a system specific exension.<.

p> The command is a string; any arguments may follow. There is no way to guarantee the uniquiness of commands, so please try to use descriptive command names rather than "a", "b" and so on...

bool iGraphics2D::PerformExtensionV ( char const * command,
va_list ) [pure virtual]
 

Perform a system specific exension.<.

p> Just like PerformExtension() except that the command arguments are passed as a `va_list'.

void iGraphics2D::Print ( csRect * pArea ) [pure virtual]
 

Flip video pages (or dump backbuffer into framebuffer).

The area parameter is only a hint to the canvas driver. Changes outside the rectangle may or may not be printed as well.

csImageArea * iGraphics2D::SaveArea ( int x,
int y,
int w,
int h ) [pure virtual]
 

Save a subarea of screen and return a handle to saved buffer.

Storage is allocated in this call, you should either FreeArea() the handle after usage or RestoreArea () it.

bool iGraphics2D::SetMouseCursor ( csMouseCursorID iShape ) [pure virtual]
 

Set mouse cursor to one of predefined shape classes (see csmcXXX enum above).

If a specific mouse cursor shape is not supported, return 'false'; otherwise return 'true'. If system supports it the cursor should be set to its nearest system equivalent depending on iShape argument and the routine should return "true".

void iGraphics2D::Write ( iFont * font,
int x,
int y,
int fg,
int bg,
const char * str ) [pure virtual]
 

Write a text string into the back buffer.

A negative value for bg color will not draw the background.

void iGraphics2D::WriteBaseline ( iFont * font,
int x,
int y,
int fg,
int bg,
const char * str ) [pure virtual]
 

Write a text string into the back buffer.

A negative value for bg color will not draw the background. x and y are the pen position on a baseline


The documentation for this struct was generated from the following file:
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