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region.h00001 /* 00002 Crystal Space 3D engine 00003 Copyright (C) 2000 by Jorrit Tyberghein 00004 00005 This library is free software; you can redistribute it and/or 00006 modify it under the terms of the GNU Library General Public 00007 License as published by the Free Software Foundation; either 00008 version 2 of the License, or (at your option) any later version. 00009 00010 This library is distributed in the hope that it will be useful, 00011 but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00013 Library General Public License for more details. 00014 00015 You should have received a copy of the GNU Library General Public 00016 License along with this library; if not, write to the Free 00017 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00018 */ 00019 00020 #ifndef __IENGINE_REGION_H__ 00021 #define __IENGINE_REGION_H__ 00022 00023 #include "csutil/scf.h" 00024 00025 struct iSector; 00026 struct iSprite; 00027 struct iSpriteTemplate; 00028 struct iMeshWrapper; 00029 struct iMeshFactoryWrapper; 00030 struct iTextureWrapper; 00031 struct iMaterialWrapper; 00032 struct iCameraPosition; 00033 struct iObject; 00034 struct iCollection; 00035 00036 SCF_VERSION (iRegion, 0, 1, 6); 00037 00042 struct iRegion : public iBase 00043 { 00045 virtual iObject *QueryObject() = 0; 00046 00051 virtual void Clear () = 0; 00052 00056 virtual void DeleteAll () = 0; 00057 00061 virtual bool PrepareTextures () = 0; 00062 00066 virtual bool ShineLights () = 0; 00067 00074 virtual bool Prepare () = 0; 00075 00077 virtual iSector *FindSector (const char *iName) = 0; 00079 virtual iMeshWrapper *FindMeshObject (const char *iName) = 0; 00081 virtual iMeshFactoryWrapper *FindMeshFactory (const char *iName) = 0; 00083 virtual iTextureWrapper *FindTexture (const char *iName) = 0; 00085 virtual iMaterialWrapper *FindMaterial (const char *iName) = 0; 00087 virtual iCameraPosition *FindCameraPosition (const char *iName) = 0; 00089 virtual iCollection *FindCollection (const char *iName) = 0; 00090 00096 virtual bool IsInRegion (iObject* obj) = 0; 00097 }; 00098 00099 00100 SCF_VERSION (iRegionList, 0, 0, 1); 00101 00105 struct iRegionList : public iBase 00106 { 00108 virtual int GetCount () const = 0; 00109 00111 virtual iRegion *Get (int n) const = 0; 00112 00114 virtual int Add (iRegion *obj) = 0; 00115 00117 virtual bool Remove (iRegion *obj) = 0; 00118 00120 virtual bool Remove (int n) = 0; 00121 00123 virtual void RemoveAll () = 0; 00124 00126 virtual int Find (iRegion *obj) const = 0; 00127 00129 virtual iRegion *FindByName (const char *Name) const = 0; 00130 }; 00131 00132 #endif // __IENGINE_REGION_H__ Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |