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camera.h00001 /* 00002 Copyright (C) 1998-2001 by Jorrit Tyberghein 00003 00004 This library is free software; you can redistribute it and/or 00005 modify it under the terms of the GNU Library General Public 00006 License as published by the Free Software Foundation; either 00007 version 2 of the License, or (at your option) any later version. 00008 00009 This library is distributed in the hope that it will be useful, 00010 but WITHOUT ANY WARRANTY; without even the implied warranty of 00011 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00012 Library General Public License for more details. 00013 00014 You should have received a copy of the GNU Library General Public 00015 License along with this library; if not, write to the Free 00016 Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. 00017 */ 00018 00019 #ifndef __IENGINE_CAMERA_H__ 00020 #define __IENGINE_CAMERA_H__ 00021 00022 #include "csutil/scf.h" 00023 #include "csgeom/transfrm.h" 00024 00025 #define CS_VEC_FORWARD csVector3(0,0,1) 00026 #define CS_VEC_BACKWARD csVector3(0,0,-1) 00027 #define CS_VEC_RIGHT csVector3(1,0,0) 00028 #define CS_VEC_LEFT csVector3(-1,0,0) 00029 #define CS_VEC_UP csVector3(0,1,0) 00030 #define CS_VEC_DOWN csVector3(0,-1,0) 00031 00032 #define CS_VEC_ROT_RIGHT csVector3(0,1,0) 00033 #define CS_VEC_ROT_LEFT csVector3(0,-1,0) 00034 #define CS_VEC_TILT_RIGHT (-csVector3(0,0,1)) 00035 #define CS_VEC_TILT_LEFT (-csVector3(0,0,-1)) 00036 #define CS_VEC_TILT_UP (-csVector3(1,0,0)) 00037 #define CS_VEC_TILT_DOWN (-csVector3(-1,0,0)) 00038 00039 class csCamera; 00040 class csVector3; 00041 class csVector2; 00042 struct iSector; 00043 struct iPolygon3D; 00044 00045 SCF_VERSION (iCamera, 0, 2, 0); 00046 00070 struct iCamera : public iBase 00071 { 00073 virtual iCamera *Clone () const = 0; 00074 00076 virtual int GetFOV () const = 0; 00078 virtual float GetInvFOV () const = 0; 00080 virtual float GetFOVAngle () const = 0; 00081 00086 virtual void SetFOV (int fov, int width) = 0; 00091 virtual void SetFOVAngle (float fov, int width) = 0; 00092 00097 virtual float GetShiftX () const = 0; 00102 virtual float GetShiftY () const = 0; 00107 virtual void SetPerspectiveCenter (float x, float y) = 0; 00108 00117 virtual csOrthoTransform& GetTransform () = 0; 00118 00120 virtual const csOrthoTransform& GetTransform () const = 0; 00121 00126 virtual void SetTransform (const csOrthoTransform& tr) = 0; 00127 00134 virtual void MoveWorld (const csVector3& v, bool cd = true) = 0; 00138 virtual void Move (const csVector3& v, bool cd = true) = 0; 00146 virtual void MoveWorldUnrestricted (const csVector3& v) = 0; 00154 virtual void MoveUnrestricted (const csVector3& v) = 0; 00155 00157 virtual iSector* GetSector () const = 0; 00159 virtual void SetSector (iSector*) = 0; 00160 00165 virtual void Correct (int n) = 0; 00166 00168 virtual bool IsMirrored () const = 0; 00170 virtual void SetMirrored (bool m) = 0; 00171 00178 virtual iPolygon3D* GetHit (csVector3& v) = 0; 00179 00186 virtual csPlane3* GetFarPlane () const = 0; 00187 00196 virtual void SetFarPlane (csPlane3* fp) = 0; 00197 00204 virtual long GetCameraNumber () const = 0; 00205 00207 virtual void Perspective (const csVector3& v, csVector2& p) const = 0; 00209 virtual void InvPerspective (const csVector2& p, float z, 00210 csVector3& v) const = 0; 00211 00219 virtual void OnlyPortals (bool hop) = 0; 00220 00222 virtual bool GetOnlyPortals () = 0; 00223 }; 00224 00225 #endif 00226 Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000 |