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emit.h

00001 /*
00002     Copyright (C) 2000 by Jorrit Tyberghein
00003     Copyright (C) 2001 by W.C.A. Wijngaards
00004 
00005     This library is free software; you can redistribute it and/or
00006     modify it under the terms of the GNU Library General Public
00007     License as published by the Free Software Foundation; either
00008     version 2 of the License, or (at your option) any later version.
00009 
00010     This library is distributed in the hope that it will be useful,
00011     but WITHOUT ANY WARRANTY; without even the implied warranty of
00012     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013     Library General Public License for more details.
00014 
00015     You should have received a copy of the GNU Library General Public
00016     License along with this library; if not, write to the Free
00017     Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
00018 */
00019 
00020 #ifndef __IMESH_EMIT_H__
00021 #define __IMESH_EMIT_H__
00022 
00023 #include "csutil/scf.h"
00024 
00025 class csColor;
00026 
00027 SCF_VERSION (iEmitGen3D, 0, 0, 1);
00028 SCF_VERSION (iEmitFixed, 0, 0, 1);
00029 SCF_VERSION (iEmitSphere, 0, 0, 1);
00030 SCF_VERSION (iEmitBox, 0, 0, 1);
00031 SCF_VERSION (iEmitCone, 0, 0, 1);
00032 SCF_VERSION (iEmitCylinder, 0, 0, 1);
00033 SCF_VERSION (iEmitMix, 0, 0, 1);
00034 SCF_VERSION (iEmitLine, 0, 0, 1);
00035 SCF_VERSION (iEmitSphereTangent, 0, 0, 1);
00036 SCF_VERSION (iEmitCylinderTangent, 0, 0, 1);
00037 
00042 struct iEmitGen3D : public iBase
00043 {
00045   virtual void GetValue(csVector3& value, csVector3 &given) = 0;
00046 };
00047 
00049 struct iEmitFixed : public iEmitGen3D
00050 {
00052   virtual void SetValue(const csVector3& value) = 0;
00053 };
00054 
00056 struct iEmitSphere : public iEmitGen3D
00057 {
00059   virtual void SetContent(const csVector3& center, float min, float max) = 0;
00061   virtual void GetContent(csVector3& center, float& min, float& max) = 0;
00062 };
00063 
00065 struct iEmitBox : public iEmitGen3D
00066 {
00068   virtual void SetContent(const csVector3& min, const csVector3& max) = 0;
00070   virtual void GetContent(csVector3& min, csVector3& max) = 0;
00071 };
00072 
00074 struct iEmitCone : public iEmitGen3D
00075 {
00079   virtual void SetContent(const csVector3& origin, float elevation,
00080     float azimuth, float aperture, float min, float max) = 0;
00082   virtual void GetContent(csVector3& origin, float& elevation,
00083     float& azimuth, float& aperture, float& min, float& max) = 0;
00084 };
00085 
00087 struct iEmitMix : public iEmitGen3D
00088 {
00090   virtual void AddEmitter(float weight, iEmitGen3D* emit) = 0;
00092   virtual float GetTotalWeight() = 0;
00094   virtual int GetEmitterCount() = 0;
00096   virtual void GetContent(int num, float& weight, iEmitGen3D*& emit) = 0;
00097 };
00098 
00100 struct iEmitLine : public iEmitGen3D
00101 {
00103   virtual void SetContent(const csVector3& start, const csVector3& end) = 0;
00105   virtual void GetContent(csVector3& start, csVector3& end) = 0;
00106 };
00107 
00109 struct iEmitCylinder : public iEmitGen3D
00110 {
00112   virtual void SetContent(const csVector3& start, const csVector3& end,
00113     float min, float max) = 0;
00115   virtual void GetContent(csVector3& start, csVector3& end,
00116     float& min, float& max) = 0;
00117 };
00118 
00121 struct iEmitSphereTangent : public iEmitGen3D
00122 {
00124   virtual void SetContent(const csVector3& center, float min, float max) = 0;
00126   virtual void GetContent(csVector3& center, float& min, float& max) = 0;
00127 };
00128 
00131 struct iEmitCylinderTangent : public iEmitGen3D
00132 {
00134   virtual void SetContent(const csVector3& start, const csVector3& end,
00135     float min, float max) = 0;
00137   virtual void GetContent(csVector3& start, csVector3& end,
00138     float& min, float& max) = 0;
00139 };
00140 
00141 SCF_VERSION (iEmitFactoryState, 0, 0, 1);
00142 
00146 struct iEmitFactoryState : public iBase
00147 {
00149   virtual iEmitFixed* CreateFixed() = 0;
00151   virtual iEmitBox* CreateBox() = 0;
00153   virtual iEmitSphere* CreateSphere() = 0;
00155   virtual iEmitCone* CreateCone() = 0;
00157   virtual iEmitMix* CreateMix() = 0;
00159   virtual iEmitLine* CreateLine() = 0;
00161   virtual iEmitCylinder* CreateCylinder() = 0;
00163   virtual iEmitSphereTangent* CreateSphereTangent() = 0;
00165   virtual iEmitCylinderTangent* CreateCylinderTangent() = 0;
00166 
00167 };
00168 
00169 SCF_VERSION (iEmitState, 0, 0, 1);
00170 
00174 struct iEmitState : public iBase
00175 {
00177   virtual void SetParticleCount (int num) = 0;
00179   virtual int GetParticleCount () const = 0;
00181   virtual void SetLighting (bool l) = 0;
00183   virtual bool GetLighting () const = 0;
00185   virtual void SetParticleTime(int ttl) = 0;
00187   virtual int GetParticleTime() const = 0;
00189   virtual void SetStartPosEmit(iEmitGen3D *emit) = 0;
00191   virtual iEmitGen3D* GetStartPosEmit() const = 0;
00193   virtual void SetStartSpeedEmit(iEmitGen3D *emit) = 0;
00195   virtual iEmitGen3D* GetStartSpeedEmit() const = 0;
00197   virtual void SetStartAccelEmit(iEmitGen3D *emit) = 0;
00199   virtual iEmitGen3D* GetStartAccelEmit() const = 0;
00201   virtual void SetAttractorEmit(iEmitGen3D *emit) = 0;
00203   virtual iEmitGen3D* GetAttractorEmit() const = 0;
00204 
00206   virtual void SetAttractorForce(float f) = 0;
00208   virtual float GetAttractorForce() const = 0;
00209 
00219   virtual void AddAge(int time, const csColor& color, float alpha,
00220     float swirl, float rotspeed, float scale) = 0;
00222   virtual int GetAgingCount() const = 0;
00224   virtual void GetAgingMoment(int i, int& time, csColor& color, float &alpha,
00225     float& swirl, float& rotspeed, float& scale) = 0;
00227   virtual void ReplaceAge(int time, const csColor& color, float alpha,
00228     float swirl, float rotspeed, float scale) = 0;
00229 
00231   virtual void SetRectParticles(float w, float h) = 0;
00233   virtual void SetRegularParticles(int n, float radius) = 0;
00235   virtual bool UsingRectParticles() const = 0;
00237   virtual void GetRectParticles(float &w, float &h) const = 0;
00239   virtual void GetRegularParticles(int& n, float& radius) const = 0;
00240 
00241 };
00242 
00243 #endif
00244 

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