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csProcWater Class Reference

Plasma. More...

#include <prwater.h>

Inheritance diagram for csProcWater:

csObject iObject iBase List of all members.

Public Methods

 csProcWater ()
 Create a new texture.

virtual ~csProcWater ()
virtual bool PrepareAnim ()
virtual void Animate (csTicks current_time)
 Draw the next frame.

void MakePuddle (int sx, int sy, int rad, int val)
 Make a puddle in the water (as if a raindrop) center, radius, strength.

void PressAt (int sx, int sy, int rad, int val)
 Press down at x,y,radius, strength.


Detailed Description

Plasma.


The documentation for this class was generated from the following file:
Generated for Crystal Space by doxygen 1.2.5 written by Dimitri van Heesch, ©1997-2000