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Main Page Class Hierarchy Compound List File List Compound Members
csMeshWrapper Member ListThis is the complete list of members for csMeshWrapper, including all inherited members.
- Children
[protected] - csid
[protected] - csMeshWrapper(iMeshWrapper *theParent, iMeshObject *mesh)
- csMeshWrapper(iMeshWrapper *theParent)
- csMovable (defined in csMeshWrapper)
[friend] - csMovableSectorList (defined in csMeshWrapper)
[friend] - csObject(iBase *pParent=NULL)
- csObject(csObject &o)
- csObjectIterator (defined in csObject)
[friend] - DecRef()=0
[pure virtual] - defered_lighting_flags
[protected] - defered_num_lights
[protected] - DeferUpdateLighting(int flags, int num_lights)
- Draw(iRenderView *rview)
- DrawInt(iRenderView *rview)
[protected] - flags
- GetChild(int iInterfaceID, int iVersion, const char *Name=NULL, bool FirstName=false) const
[virtual] - GetChild(const char *Name) const
[virtual] - GetChildren() const
[inline] - GetDrawCallback() const
[inline] - GetFactory() const
[inline] - GetID() const
[virtual] - GetIterator()
[virtual] - GetMeshObject() const
[inline] - GetMovable()
[inline] - GetName() const
[virtual] - GetObjectParent() const
[virtual] - GetParentContainer() const
[inline] - GetRadius(csVector3 &rad, csVector3 ¢) const
- GetRefCount()=0
[pure virtual] - GetRenderPriority() const
[inline] - GetScreenBoundingBox(const iCamera *camera, csBox2 &sbox, csBox3 &cbox)
- GetTransformedBoundingBox(const csReversibleTransform &trans, csBox3 &cbox)
- GetWorldBoundingBox(csBox3 &cbox)
- GetZBufMode() const
[inline] - HardTransform(const csReversibleTransform &t)
- HitBeam(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)
- HitBeamBBox(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)
- HitBeamObject(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)
- HitBeamOutline(const csVector3 &start, const csVector3 &end, csVector3 &isect, float *pr)
- IncRef()=0
[pure virtual] - InitializeObject()
[protected] - is_visible
[protected] - IsVisible() const
[inline] - last_anim_time
[protected] - MarkInvisible()
[inline] - MarkVisible()
[inline] - MeshWrapper (defined in csMeshWrapper)
[friend] - movable
[protected] - MoveToSector(csSector *s)
[protected] - Name
[protected] - ObjAdd(iObject *obj)
[virtual] - ObjAddChildren(iObject *Parent)
[virtual] - ObjReleaseOld(iObject *obj) (defined in csObject)
[virtual] - ObjRemove(iObject *obj)
[virtual] - ObjRemoveAll()
[virtual] - Parent
[protected] - ParentObject
[protected] - PlaceMesh()
- QueryInterface(scfInterfaceID iInterfaceID, int iVersion)=0
[pure virtual] - QueryInterfaceSafe(iBase *ibase, scfInterfaceID iInterfaceID, int iVersion)
[inline, static] - RemoveFromSectors()
[protected] - render_priority
[protected] - SCF_DECLARE_IBASE (defined in csObject)
- SCF_DECLARE_IBASE_EXT(csObject) (defined in csMeshWrapper)
- scfiMeshWrapper (defined in csMeshWrapper)
- scfiVisibilityObject (defined in csMeshWrapper)
- SetDrawCallback(iMeshDrawCallback *cb)
[inline] - SetFactory(iMeshFactoryWrapper *factory)
[inline] - SetMeshObject(iMeshObject *mesh)
- SetName(const char *iName)
[virtual] - SetObjectParent(iObject *)
[virtual] - SetParentContainer(iMeshWrapper *newParent)
[inline] - SetRenderPriority(long rp)
- SetZBufMode(csZBufMode mode)
[inline] - UpdateDeferedLighting(const csVector3 &pos)
[protected] - UpdateLighting(iLight **lights, int num_lights)
- UpdateMove()
[protected] - VisObject (defined in csMeshWrapper)
[friend] - WantToDie()
[inline] - wor_bbox
[protected] - wor_bbox_movablenr
[protected] - ~csMeshWrapper()
[protected, virtual] - ~csObject()
[virtual]
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