|
vector3.h00001 // 00002 // vector3.h 00003 // 00004 // Copyright (C) 1996 Limit Point Systems, Inc. 00005 // 00006 // Author: Curtis Janssen <cljanss@limitpt.com> 00007 // Maintainer: LPS 00008 // 00009 // This file is part of the SC Toolkit. 00010 // 00011 // The SC Toolkit is free software; you can redistribute it and/or modify 00012 // it under the terms of the GNU Library General Public License as published by 00013 // the Free Software Foundation; either version 2, or (at your option) 00014 // any later version. 00015 // 00016 // The SC Toolkit is distributed in the hope that it will be useful, 00017 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00018 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00019 // GNU Library General Public License for more details. 00020 // 00021 // You should have received a copy of the GNU Library General Public License 00022 // along with the SC Toolkit; see the file COPYING.LIB. If not, write to 00023 // the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. 00024 // 00025 // The U.S. Government is granted a limited license as per AL 91-7. 00026 // 00027 00028 #ifndef _math_scmat_vector3_h 00029 #define _math_scmat_vector3_h 00030 #ifdef __GNUC__ 00031 #pragma interface 00032 #endif 00033 00034 #include <iostream> 00035 #include <math.h> 00036 00037 #include <util/misc/exenv.h> 00038 #include <util/keyval/keyval.h> 00039 00040 namespace sc { 00041 00042 class RefSCVector; 00043 class SCMatrix3; 00044 00045 class SCVector3 00046 { 00047 friend class SCMatrix3; 00048 private: 00049 double _v[3]; 00050 public: 00051 SCVector3() {} 00052 SCVector3(const double p[3]) { 00053 _v[0] = p[0]; _v[1] = p[1]; _v[2] = p[2]; 00054 } 00055 SCVector3(double d) { _v[0] = d; _v[1] = d; _v[2] = d; } 00056 SCVector3(double x,double y,double z) { 00057 _v[0] = x; _v[1] = y; _v[2] = z; 00058 } 00059 SCVector3(const SCVector3&p) { 00060 _v[0] = p._v[0]; _v[1] = p._v[1]; _v[2] = p._v[2]; 00061 } 00062 SCVector3(const RefSCVector&); 00063 SCVector3(const Ref<KeyVal>&); 00064 void normalize(); 00065 SCVector3 operator -() { return SCVector3(-_v[0],-_v[1],-_v[2]); } 00066 SCVector3 operator*(double) const; 00067 void operator = (const double *x) { 00068 _v[0] = x[0]; 00069 _v[1] = x[1]; 00070 _v[2] = x[2]; 00071 } 00072 void operator = (const SCVector3& x) { 00073 _v[0] = x._v[0]; 00074 _v[1] = x._v[1]; 00075 _v[2] = x._v[2]; 00076 } 00077 void operator = (double d) { _v[0] = d; _v[1] = d; _v[2] = d; } 00078 void operator -= (const SCVector3& v) { 00079 _v[0] -= v._v[0]; 00080 _v[1] -= v._v[1]; 00081 _v[2] -= v._v[2]; 00082 } 00083 void operator += (const SCVector3& v) { 00084 _v[0] += v._v[0]; 00085 _v[1] += v._v[1]; 00086 _v[2] += v._v[2]; 00087 } 00088 void operator *= (double m) { _v[0] *= m; _v[1] *= m; _v[2] *= m; } 00089 SCVector3 operator+(const SCVector3&v) const { 00090 SCVector3 result; 00091 result._v[0] = _v[0] + v._v[0]; 00092 result._v[1] = _v[1] + v._v[1]; 00093 result._v[2] = _v[2] + v._v[2]; 00094 return result; 00095 } 00096 SCVector3 operator-(const SCVector3&v) const { 00097 SCVector3 result; 00098 result._v[0] = _v[0] - v._v[0]; 00099 result._v[1] = _v[1] - v._v[1]; 00100 result._v[2] = _v[2] - v._v[2]; 00101 return result; 00102 } 00103 double dot(const SCVector3&v) const { 00104 return _v[0]*v._v[0] + _v[1]*v._v[1] + _v[2]*v._v[2]; } 00105 SCVector3 cross(const SCVector3&) const; 00106 // returns a unit vector that is perpendicular to the two vectors 00107 SCVector3 perp_unit(const SCVector3&) const; 00108 void spherical_coord(double theta, double phi, 00109 double r); 00110 void spherical_to_cartesian(SCVector3&cart) const; 00111 double maxabs() const; 00112 // this returns the length of the difference vector 00113 double dist(const SCVector3&) const; 00114 void rotate(double theta,SCVector3 &v); 00115 double norm() const { return sqrt(this->dot(*this)); } 00116 double& elem(int xyz) { return _v[xyz]; } 00117 const double& elem(int xyz) const { return _v[xyz]; } 00118 double& operator [] (int i) { return _v[i]; } 00119 const double& operator [] (int i) const { return _v[i]; } 00120 double& operator () (int i) { return _v[i]; } 00121 const double& operator () (int i) const { return _v[i]; } 00122 const double* data() const { return _v; } 00123 double* data() { return _v; } 00124 double& x() { return _v[0]; } 00125 double& y() { return _v[1]; } 00126 double& z() { return _v[2]; } 00127 const double& x() const { return _v[0]; } 00128 const double& y() const { return _v[1]; } 00129 const double& z() const { return _v[2]; } 00130 double& r() { return _v[0]; } 00131 double& theta() { return _v[1]; } 00132 double& phi() { return _v[2]; } 00133 const double& r() const { return _v[0]; } 00134 const double& theta() const { return _v[1]; } 00135 const double& phi() const { return _v[2]; } 00136 void print(std::ostream& =ExEnv::out0()) const; 00137 }; 00138 SCVector3 operator*(double,const SCVector3&); 00139 std::ostream &operator<<(std::ostream&, const SCVector3 &); 00140 00141 } 00142 00143 #ifdef INLINE_FUNCTIONS 00144 #include <math/scmat/vector3_i.h> 00145 #endif 00146 00147 #endif 00148 00149 // Local Variables: 00150 // mode: c++ 00151 // c-file-style: "CLJ" 00152 // End: Generated at Fri Jan 10 08:14:10 2003 for MPQC 2.1.3 using the documentation package Doxygen 1.2.14. |