optimization Tips (for libavcodec): What to optimize: if u plan to do non-x86 architecture specific optimiztions (SIMD normally) then take a look in the i386/ directory, as most important functions are allready optimized for MMX if u want to do x86 optimizations then u can either try to finetune the stuff in the i386 directory or find some other functions in the c source to optimize, but there arent many left Understanding these overoptimized functions: as many functions, like the c ones tend to be a bit unreadable currently becouse of optimizations it is difficult to understand them (and write arichtecture specific versions, or optimize the c functions further) it is recommanded to look at older CVS versions of the interresting files (just use CVSWEB at (http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/ffmpeg/ffmpeg/libavcodec/)) or perhaps look into the other architecture specific versions in i386/, ppc/, alpha/, ...; even if u dont understand the instructions exactly it could help understanding the functions & how they can be optimized NOTE:!!! if u still dont understand some function then ask at our mailing list!!! (http://lists.sourceforge.net/lists/listinfo/ffmpeg-devel) wtf is that function good for ....: the primary purpose of that list is to avoid wasting time to optimize functions which are rarely used put(_no_rnd)_pixels{,_x2,_y2,_xy2} used in motion compensation (en/decoding) avg_pixels{,_x2,_y2,_xy2} used in motion compensation of B Frames these are less important then the put*pixels functions avg_no_rnd_pixels* unused pix_abs16x16{,_x2,_y2,_xy2} used in motion estimation (encoding) with SAD pix_abs8x8{,_x2,_y2,_xy2} used in motion estimation (encoding) with SAD of MPEG4 4MV only these are less important then the pix_abs16x16* functions put_mspel8_mc* / wmv2_mspel8* used only in WMV2 it is not recommanded that u waste ur time with these, as WMV2 is a ugly and relativly useless codec mpeg4_qpel* / *qpel_mc* use in MPEG4 qpel Motion compensation (encoding & decoding) the qpel8 functions are used only for 4mv the avg_* functions are used only for b frames optimizing them should have a significant impact on qpel encoding & decoding qpel{8,16}_mc??_old_c / *pixels{8,16}_l4 just used to workaround a bug in old libavcodec encoder dont optimze them add_bytes/diff_bytes for huffyuv only, optimize if u want a faster ff-huffyuv codec get_pixels / diff_pixels used for encoding, easy clear_blocks easiest, to optimize gmc used for mpeg4 gmc optimizing this should have a significant effect on the gmc decoding speed but its very likely impossible to write in SIMD gmc1 used for chroma blocks in mpeg4 gmc with 1 warp point (there are 4 luma & 2 chroma blocks per macrobock, so only 1/3 of the gmc blocks use this, the other 2/3 use the normal put_pixel* code, but only if there is just 1 warp point) Note: Divx5 gmc always uses just 1 warp point pix_sum used for encoding hadamard8_diff / sse / sad == pix_norm1 / dct_sad / quant_psnr / rd / bit specific compare functions used in encoding, it depends upon the command line switches which of these are used dont waste ur time with dct_sad & quant_psnr they arent really usefull put_pixels_clamped / add_pixels_clamped used for en/decoding in the IDCT, easy Note, some optimized IDCTs have the add/put clamped code included and then put_pixels_clamped / add_pixels_clamped will be unused idct/fdct idct (encoding & decoding) fdct (encoding) difficult to optimize dct_quantize_trellis used for encoding with trellis quantization difficult to optimize dct_quantize used for encoding dct_unquantize_mpeg1 used in mpeg1 en/decoding dct_unquantize_mpeg2 used in mpeg2 en/decoding dct_unquantize_h263 used in mpeg4/h263 en/decoding FIXME remaining functions? btw, most of these are in dsputil.c/.h some are in mpegvideo.c/.h Alignment: some instructions on some architectures have strict alignment restrictions, for example most SSE/SSE2 inctructios on X86 the minimum guranteed alignment is writen in the .h files for example: void (*put_pixels_clamped)(const DCTELEM *block/*align 16*/, UINT8 *pixels/*align 8*/, int line_size); Links: http://www.aggregate.org/MAGIC/ X86 specific: http://developer.intel.com/design/pentium4/manuals/248966.htm The IA-32 Intel Architecture Software Developer's Manual, Volume 2: Instruction Set Reference http://developer.intel.com/design/pentium4/manuals/245471.htm http://www.agner.org/assem/ AMD Athlon Processor x86 Code Optimization Guide: http://www.amd.com/us-en/assets/content_type/white_papers_and_tech_docs/22007.pdf GCC asm links: official doc but quite ugly http://gcc.gnu.org/onlinedocs/gcc/Extended-Asm.html a bit old (note "+" is valid for input-output, even though the next says its not) http://www.cs.virginia.edu/~clc5q/gcc-inline-asm.pdf